Sunday, November 12, 2017

November Clean Out

My sketch book is getting a bit bulky and heavy so I thought I would clean it out a bit. Lot's of garbage to throw out and a few teasers to post here. Enjoy.

Just some randomness ...
Sometimes an old idea can come off the rails a bit and then come back again. I tossed out a lot, but these are a few which are starting to come back to where I'd like the look to be for this unmentioned older idea. These are still a bit too 'real' and need to be 'cartooned' up a bit more, but they are halfway closer than the tossed out stuff.
I keep circling back to "The Elliptical World of Snurd" idea I had years ago. The story will eventually be told in 12-parts, but I just don't have the time to dive in and focus on it much.
This last little bit of randomness is for a new idea. There isn't much to it yet except a few drawings, but, time permitting, I hope to do some more scribbles on this soon.

Monday, July 03, 2017

A 150th Birthday

Long hiatus from posting because of work. I am co-directing on a crazy huge and busy production which is due to air on Nickelodeon USA this fall (toys by Fisher-Price). The production is such a beast that two directors can barely manage all of the work which needs doing, but it is getting done because of a fantastic team of people which I am super proud to be able to work with.

It is also the CANADA DAY long weekend where I have the luxury of a bit of down time to try and post a few things before disappearing again until Christmas. Enjoy.

And, HAPPY 150th CANADA!!

A girl.
 A guy.

 An old idea being resurrected.
 Some rough development for locations on the old idea.

 And a possible new idea. Who knows when I will have tome to work on it, but the seed is sewn.

Sunday, February 05, 2017

Fatigue of the Soul

Think happy thoughts. Think happy thoughts. Think. Happy. Thoughts.

It's the new mantra instead of thinking about work. The production is a hybrid 2D/3D project and the amazing people who I am privileged to work every day with are fine tuning the pipeline of this new process, and even though this has not been an entirely enjoyable production the results are looking pretty good. Yay team!

Being kept so busy has also meant that some personal projects have been starved of attention, but I have jumped back into one project and am tasked to finishing up the writing of the story before the end of the summer. Drawing wise, there isn't much to show for being absent from posting for half a year, but for what I am willing to show ... enjoy.

A small bit of randomness. 
 Girls are always nice to draw.
A few more scribbles for The Elliptical World of Snurd
 Like I said, there isn't much to show, but I will try to round up some more very soon. Take care.

Sunday, July 24, 2016

The End is Nigh ... Maybe

I've been busy. Really.

Directing a show is a lot of work and worry, and nearly all of my time is focused on everything a Director does during a production. There aren't enough hours in any day or week or month to get everything done. Basically, a typical production.

I don't have much to show of my own stuff, but for what there is here ... enjoy.

A few bits of development for work which were not used.
A few scribbles for an idea called: The Troubled Tales of Wink
Just a few bits of randomness.
More development for a very old idea called: The Elliptical World of Snurd. The two main characters are Toss and his pet dog, Speedbump. There are twelve adventures in this story arc which build to the solving of a thousand year old mystery.
A recurring character in the Snurd World called Chubba and he first appears in a story called: Finding Chubba.
A few ideas for some land rovers which Toss and Speedbump could drive on some of their adventures.

Friday, January 01, 2016

Last Post,First Post

The end of 2015 was a pretty busy one for me. I left my old job at a studio which I've been at for +15 years and went to take on a Directing job at a studio where a lot of my old colleagues have gone to work. It was a painful decision, but a necessary one; at least for me. The new studio feels more like the old one did before it became a publically traded company and was then bought out by a bigger media company. There is a clear creative and business vision at the new studio and decisions get made fast without all of the mind numbing delays of a big, vertically integrated corporate structure.

My current project, of which I can say little of at this point in time, is a big creative and technically challenging production, but I am having a lot of fun. The clients are awesome and the production team is coming together really nicely. The next three years on this production will be a mammoth workload, but I expect I will have a "What the heck happened to the three years?" kind of wonder at the end of it. I am looking forward to it.

I'm cleaning out the last of some random stuff from my sketch board from last year and posting a bit of it for fun. I don't expect that I will be able to post much in the next year because most of my efforts are going to be production related; however I will post what I can. Hope you like this last sip from last year. Enjoy.

The last legs for an old idea.
 A few scribbles for a Halloween short idea for "Mischievous Melvin and the Halloween Horror".
Another last kick at an old idea. I posted the first image a few years back, but the second one is newer. The idea was for a short called "Time Box" where a box has special powers to take someone back in time, but it falls into the hands of a likeable antiquities thief who tries to use it to steal artifacts, but only ends up accidentally making the events we read about in history books actually happen.
I was working on the development for another idea called "The Big Game" which was supposed to be a bit of a mini-series where a kid is part of a team which goes to the little league championships in Washington, but accidentally gets involved with international spies and bad guys when he finds a package which was meant for someone else. There is a rough outline done so I might be able to come back to this later this year.